Boston, USA
Smartest city in the room. Love the winters, hate the driving.
Hello,
I'm Christof Kopera
Product Manager
PM who still thinks like a designer.
Carnegie Mellon MHCI. Five languages. Eleven cities. Usually thinking in two at once.
Selected Work
Products I've shipped.
About
Grew up in Madagascar. Trained in HCI at CMU. Now I ship sustainability products, build AI tools on weekends, and speak five languages — rarely in the same sentence.
Read the full story →Languages
EN · FR · ZH · DE · MG
Cities lived in
13
Continents
4
Education
CMU, UCSD
Currently
PM, Arcadia
Michelin kitchens
1 (Bolzano, Italy)
Experience
Where I've worked.

Product Manager
2026 – PresentArcadia · Boston, MA
Came over in the ENGIE Impact acquisition and shipped the first product bridging the two companies' systems: automated energy bid comparisons. Validated against five real deals — supplier rankings preserved in all of them.

Product Designer → Product Manager
Sep 2024 – 2026ENGIE Impact · Boston, MA
Joined as a designer, promoted to PM in six months. Led 0→1 development of ENERGY STAR Benchmarking — a 97% efficiency gain for Fortune 500 clients — owning the full lifecycle from internal workflows to regulatory requirements.

Product Designer
Jan – Aug 2024Honda Research Institute · Pittsburgh, PA
CMU capstone with Honda Research Institute. Led interaction design on Aether, an LLM-powered research assistant — validated with Honda scientists, then handed to the Ohio lab, which kept building it.

Product Designer
Jan – Apr 2024Bosch · Pittsburgh, PA
Spearheaded a home-robot concept designed for the elderly. Grounded in customer discovery — market research, surveys, and interviews with the aging population.

Product Design Intern
Feb – Aug 2023ZTE Corporation · Shanghai, China
Designed AndroidOS experiences and future feature roadmaps for nubia gaming smartphones. Built generative-AI advertising workflows for the branding director of Africa and Europe.

UX Designer
Jun – Sep 2022Planetflip · La Jolla, CA
Overhauled a climate-action app aimed at mass community action for Gen Z. Integrated gamification features that lifted engagement and community-building.




